Mob scaling, loot fixes, and enchant exclusivity
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Version 1.2 ·
Plugins
Section titled “Plugins”Updated plugins to their latest versions.
Levelled Mobs
Section titled “Levelled Mobs”- Increased the chunk kill cap from 15 mobs per 10 minutes to 20 mobs per five minutes.
- Removed the chat notification about reduced XP and drops after exceeding the kill cap.
- The cap affects only bonus XP and drops. Once the cap is reached, mobs continue to provide normal vanilla rewards.
- Fixed a bug that prevented scaling in the Nether and End.
- Mobs now scale correctly based on AuraSkills power and distance from spawn.
Loot chests
Section titled “Loot chests”- Fixed refill timers so they work separately for each player.
- A player must wait one week before looting the same chest again.
- Reduced job income from spawner mobs to 25% of its previous value.
- Reduced Hunter income from hostile, farmable mobs to 25% of its previous value.
- Affected mobs are Husks, Drowned, Guardians, Silverfish, Endermen, Cave Spiders, Spiders, Zombies, Skeletons, Blazes, and Creepers.
Anvils and enchants
Section titled “Anvils and enchants”- Disabled an anvil plugin that broke ExcellentEnchants exclusivity.
- Exclusive enchants such as Tunnel and Vein Miner now work as intended.
- Grouped ExcellentEnchants into exclusive sets. For example, gear can use one of Temper, Rage, or Double Strike.
- Grouped competing debuff procs, including Poisoned Arrows versus Electrified Arrows and Wither versus Vampire.
- View exclusive enchant groups with
/ce list. - The power of individual enchants will be revisited in a future update so that a smaller number of enchants can each matter more.
AuraSkills: Anvil Master
Section titled “AuraSkills: Anvil Master”- Anvil Master unlocks at Enchanting level 3.
- It raises the “Too Expensive” cap by two levels per Enchanting level.
- At Enchanting level 3, the cap is 46. At level 8, the cap is 56.
- The Wisdom stat also provides an anvil cost discount. Together, Wisdom and Enchanting levels keep heavily enchanted combinations possible.
- Existing items remain unchanged.